| When searching for iPhone development, one of the | | | | in quality of work as well. |
| first things to consider is hiring a freelance iPhone | | | | Once you have selected a freelance iPhone |
| developer. Freelance workers usually work a fraction | | | | developer to work with. I would recommend you |
| of the cost of hiring a full time developer and are | | | | have him/her sign a NDA agreement. A non-disclosure |
| sometimes more experienced since they have | | | | agreement (NDA), is a legal contract between at |
| worked on multiple different types of projects. | | | | least two parties that outlines confidential material, |
| The first thing you should do when looking to hire a | | | | knowledge, or information that the parties wish to |
| freelance iPhone developer is to outline what type of | | | | share with one another for certain purposes, but |
| development you need done for the iPhone. I would | | | | wish to restrict access to by third parties. This |
| recommend writing this down and organizing it in an | | | | contract will help prevent idea theft and application |
| easy to read manner. This will help communicate with | | | | code theft once your application has been developed. |
| your developer and make things run smoother. Also, | | | | As your developer begins to develop your application |
| a good tip is to also outline what you don't want. For | | | | you should set milestone payments to help keep |
| example, if you are looking to have a simple iPhone | | | | them on track. This will also help encourage your |
| game application made, make sure you state that | | | | developer to work at the speed you require and will |
| you don't want too many complexities because these | | | | also help clear up issues concerning payment. I would |
| may make your application confusing. | | | | recommend milestone payments of 20% to begin |
| After you have outlined your development needs it is | | | | work, 30% after first prototype, 30% after second |
| extremely important to interview multiple iPhone | | | | prototype, and finally the remaining 20% after all |
| developers. Ask to see their portfolio and previous | | | | bugs have been worked out and your app is |
| applications they have worked on or created. Also | | | | complete! |
| ask them questions such as how fast they work, | | | | Hiring a freelance iPhone developer can be a pain free |
| how much they work for, and if they have any | | | | process if you enter the development knowing what |
| references. All of these questions are very important | | | | to expect and how to communicate this to your |
| because they help to determine if the developer is a | | | | developer. Be patient, work with your developer, and |
| right fit for your needs, budget, and talent | | | | your application will turn out better than you |
| requirement. Make sure you don't hire your iPhone | | | | expected. |
| developer just on price alone. You should also factor | | | | |