| Do you know that actually anyone can easily create | | | | Submit your app to the Apple Web App Directory |
| an iPhone apps and make money? In fact, a 9 year | | | | Apple’s Web app directory is the premiere listing |
| old boy from Singapore just did that and has sold | | | | of the newest applications. You won’t find much |
| over 4,000 downloads of his "Doodle Kids" game. | | | | traffic on other directories, so you should submit to |
| Here's another one... | | | | the Apple directory. Once you submit, wait for Apple |
| How did Steve Demeter make almost $250,000 in | | | | to review your app. This review is merely to see if |
| profits in just a few weeks? | | | | your app is usable and functions correctly. |
| Easy. | | | | Once Apple reviews your app – which takes |
| He created "Trism" - a remarkably inventive puzzle | | | | about a day – they’ll put your app at the |
| game app that appeal to a general audience. His app | | | | top of their chronological list. You’ll get a lot of |
| is entertaining, clean and unobtrusive. | | | | hits for the first few days because of your |
| It was that simple idea that skyrocketed him to the | | | | app’s place at the top of the directory list. This |
| top of the iPhone app success list. | | | | is the most crucial part of your total revenue |
| His team? Himself, mainly, with a little bit of help from | | | | because it’s when your app will be seen the |
| a friend and a contracted designer (whom he paid | | | | most and you will make the most money with iPhone |
| only $500.) | | | | apps. |
| For the average person who want to know how to | | | | Resubmit your App |
| make money with iphone apps, the process is | | | | Apple will relist your app at the top of the directory |
| strategic, intentional, and straight forward. Here are | | | | if you resubmit your app with revisions. Fill out a |
| some ideas to help you get started. | | | | resubmission form and fill out the “What’s |
| Simplicity | | | | New” section. Even if your revisions are small and |
| Develop an app that is focused, practical, and small in | | | | simple, you should still resubmit your product. This will |
| size. The smaller the app file, the faster it will run and | | | | increase visibility, placing you at the top of the |
| the more enticing it is to potential buyers. If the app | | | | directory list once again. |
| is too big, buyers might not have room for it on their | | | | Always resubmit your app on a Thursday or Friday. |
| iPhone, causing fewer people to buy it, and you | | | | Apple doesn’t list apps during weekends, so the |
| might not make as much money with your iPhone | | | | ones listed on Thursday and Friday stay at the top |
| app. | | | | of the list the longest. |
| Avoid letting extra features sneak into your app. If | | | | All of these steps WILL help your iPhone app gain |
| they are important, save them, and after the initial | | | | exposure and buyers, but they don’t guarantee |
| release of your app, release a premium version with | | | | the success of your product. You MUST have a |
| the extra features. This will allow you to sell the | | | | compelling, concise, practical, and efficient app. If your |
| simpler release (for those who need a smaller app), | | | | app fits this mold and you follow these steps, you |
| but also have a more extensive app that you can | | | | will have success. The key is coming up with a good |
| charge more for. | | | | idea, but the trick is showing your app to the world |
| Keep it small, keep it simple, and create an app that | | | | once it is created. If you can do this, you will make |
| people can use over and over again. | | | | money with your iPhone apps. |