6 Basic Revenue Models For iPhone In-App Purchases

Here are six revenue models that can takefeatures to an app, additional cards for an e-card
advantage of the iPhone in-app purchase option.application, or more options for a business app. The
- Sell a basic version for an initial price and then sell aoptions are endless!
full version for a higher price. This can be applied to- Sell premium access to content, even on a monthly
basically any type of applications.rental basis. For example, provide access to a
- Sell an online versino of the app for an initial pricedatabase map of available real estate for $5 a month.
and then allow the user to download data for anThese models are tried and true and can be applied
additional fee. This may be useful when selling onlineto just about any type of application. The options are
products or digital products.up to you. We recommend that you mess around
- Sell an ad-subsidized "lite" version and then offer awith each option to discover which model makes the
purchased ad-free version on the application.most revenue for you. Because lets face it, for app
- Create a content-sales space within your app,entrepreneurs, making revenue is the number one
where you can sell extra content for an additionalgoal. Another option to keep in mind is to stick to the
fee.simple single price revenue. This is the way most
- Sell additional "consumable" digital content for anapps make money and sometimes it isn't necessary
additional fee, such as extra levels in games, moreto get creative with revenue models.